A model, early sample, or release of a product that is built to test a process or concept is referred to as a prototype. Prototypes can also be used to act as a thing to be replicated or learned from. Prototype is a term that can be used in a number of contexts including software programming, electronics, design, and semantics.
Designed to test and try new designs in order to enhance precision by system analysts and users, Prototyping helps provide specifications for real, working systems rather than theoretical ones. Generally, prototyping is the step that comes between formalization and the evaluation of an idea.
In prototyping, engineers or specialists often attempt to substitute materials that have properties that can simulate the intended effect of the final material. This is owing to the fact that sometimes production materials require manufacturing processes that are not economical for prototyping.
At times when time consuming and expensive tooling is required to fabricate custom designs, prototyping provides an easy solution. Prototypes can often compromise, using variable standard procedures that are repeatable or controllable.
Extensive efforts are often required to capture high volume manufacturing details. This detailing in prototyping is unwarranted as some refinement in the final design can always be expected, so prototypes are generally built using limited engineering detail as compared to final production intent.